Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by siddharth3322 · Mar 08, 2014 at 06:41 PM · sceneflickeringunity4.3

Android Device Screen Flicker

I have made sudoku type game. I am about to complete my game in 2d. At present, my game run smoothly on higher configuration devices such as Sony Experia Sola, Samsung Note 2 and Google Nexus.

But it creates screen flickering problem in my HCL ME tablet. I don't what is problem going on. I notice that when I load prefabs then it start flickering problem. If I don't create any prefab then it don't flicker at all.

At present my development game resolution is 2048x1536. So friends I need support from your side. If you want any more detail then I will provide any time.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by siddharth3322 · Mar 09, 2014 at 08:45 AM

I can able to resolve this problem by creating game using 2d toolkit. But using default Unity 2d I can't able to get success.

Basically I understand the problem was, In Unity 2d, each displayed texture occupy size in graphical memory of device. If same sprite loaded 10 times then texture atlas created 10 times for the sprite.

Using 2d toolkit, single sprite collection created created so there was no problem of loading same atlas multiple time. Here I share my general experience then I got from working some hours.

If you have any suggestion then please share it also.

EDIT:

Hey friends, I found another solution to resolve flickering problem. I pasted here to help other members. Sprite Packaging helps me to overcome this issue in native Unity 2d game development. For this I don't use 2d Toolkit as I suggested above.

I got nice help from following tutorial section. Unity 2D Tutorial: Getting Started

In this Sprite Packaging explained nicely. I think above information provide enough information to solve this problem.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Scene Loading Question 1 Answer

Game Development Approach 0 Answers

Sudoku Game Completion Logic 1 Answer

Terrain generation 0 Answers

Setting Background using NGUI 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges