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               Question by 
               Mouldi · Mar 18, 2014 at 04:50 AM · 
                prefab-instanceproblem during runtimeprefabe  
              
 
              Problem with NGUI Removing and destroying Prefabs UIobjects in runTime
Hi, I want to remove a prefab that i instantiated using :NGUITools.AddChild(itemsholder, roomitem); and every thing is fine the only problem is after an other check i want to destroy/remove some of the prefabs(rooms) so i used : NGUITools.Destroy(roomitem); but i keep getting the error can't destroy thing data loss issue :/
any idea or article or something i'm out of ammo :/ plz help
               Comment
              
 
               
              I am considering purchasing NGUI, but after searching the forums, I see too many posts concerning issues that are not answered. I have read that support has dwindled in the last year at least, and after searching the forums, I see that to be true.
Here is another unanswered post!
Without great support from the devs, I see no reason to purchase.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                