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Question by NotToBeNamed · Feb 02, 2014 at 12:55 PM · javascriptgui-button

Problem to Play an animation with GUI buttons

hy there, I want to make three GUI buttons. they shall influence an animation in another GameObject. 1 stop the animation 2 play the animation as it was before and play the animation backwards. I have three scripts and in a way it works pretty fine but if I hit first the "Stopp Button" (works) than the Button for play the animation backwards (works) and than the button to play the animation normal it jumps 360° in the right direction an stops. But if I do it like this: 1. stop 2. play normal 3. play backward, it works...

so this is what I have:

StopButton:

var Podest : GameObject;

function OnMouseUp(){

Podest.gameObject.animation.Stop ("Podestanimation");

 }

Start the animation without any modification

var Podest : GameObject;

function OnMouseUp () {

Podest.gameObject.animation.Play("Podestanimation"); }

backward:

var Podest : GameObject;

function OnMouseUp () {

Podest.gameObject.animation ["Podestanimation"].normalizedTime = 1; Podest.gameObject.animation ["Podestanimation"]. speed = -1; Podest.gameObject.animation.Play ("Podestanimation");

 }

So any suggestions?

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