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Best ways to apply fancy effects on a plane?
Hello, I am building a painting game where I have some 2D sprites and I can change their color. Basically a raycast checks the collider and changes the color of the parent collider.
I wanted to add some fancy effects, like sparkling colors, alpha maps, gradients, etc but I am facing some difficulties.
What would be the best method to apply those fancy effects on a sprite? What I tried so far:
Apply gradients: I can't apply gradients on sprites, but only on textures.
Apply sparkling effect: Apply a texture on the sprite and animate it? Using a shader? As last resort I'd use the particle system with some sparkles..
Apply shadows, transparency maps, etc.: Shaders? Apply some sort of texture on top of the sprites?
Answer by vetasoft · Oct 04, 2014 at 01:38 PM
you should have a look on the Easy Sprites 2D assets here https://www.assetstore.unity3d.com/en/#!/content/17675