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Alljoyn Android Set-Up!!
Hey everyone i am trying to create a multiplayer game using the Alljoyn framework for android. the problem is that i have read both the intro to Alljoyn framework and the unity quick set up guide and i still cant seem to understand the set up procedure. If someone could point me towards a good tutorial i would very much appreciate it.
hello im having same problem, so have you already found out?
Answer by fullmetal_abz · Jan 28, 2015 at 04:43 PM
Its an old post but in case someone else stumbles upon, there is very less documentation. You have to download AllJoyn SDK for Android and inside you will find the Example projects and stuff to create a unitypackage (They don't send it packaged now you have to help yourself). Those example projects are all the help you can get. Right now I am trying to get it working with Unity's built in Networking and use its features like State Sync.
I did manage to get it work actually. Using the Chat example. I created a singleton instance of BusAttachment with all the proper bus and port listeners.
And then registered SignalHandlers and BusObjects from the object that needed to communicate via AllJoyn.
Couldn't make it work with Unity's networking, but Hey! Atleast it works.
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