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Question by NutellaDaddy · Jun 10, 2014 at 02:29 AM · c#editorenum

How to edit a enumerator in the editor?

How could I make it so that I can add or remove things from an enumerator in the editor?

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Answer by NutellaDaddy · Jun 10, 2014 at 04:55 PM

I think I would have to extend the editor. I think I was looking for this ,but I just didn't search the right thing. http://docs.unity3d.com/ScriptReference/EditorGUILayout.EnumPopup.html

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Answer by Zodiarc · Jun 10, 2014 at 07:07 AM

I may be wrong but I think it's impossible. To be able to edit something in the editor (or inspector), you need to attach it to a game object and in order to do this, the class must extend from MonoBehaviour.

Enumerators are unable to extend a class.

But as I said I may be wrong and there could be a way.

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avatar image NutellaDaddy · Jun 10, 2014 at 04:50 PM 0
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I was trying to learn how to extend the editor to maybe see if it would be possible that way.

avatar image Zodiarc · Jun 11, 2014 at 08:51 AM 0
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Ok it seems I misunderstood you sorry

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