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Question by
ramspeed · Mar 05, 2014 at 06:05 PM ·
lightmappingoverwrite
Lighmapping Overwrite
Enabling Lock Atlas has no effect when I try to lightmap individual objects.
I have a scene with a cupboard where I need to lightmap the cupboard door separately from the cupboard interior.
Lock Atlas checked or unchecked always wipes out all other lightmaps.
I do the following:
Select mesh, set mesh lightmap capable, set static
Enable atlas locking
Set lightmap array to 10
Assign mesh lightmap index of 5.
Bake selected yields lightmap array size 1 with a single image
What am I missing here?
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