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1
Question by Jix · May 20, 2014 at 10:20 PM · androidwww

www return empty text on android

I have this code:

 public tk2dTextMesh debugMessage;
  
 IEnumerator CoExecute()
 {
     string data = "some data";
     WWW req = new WWW(serverName + "/?" + data);
     yield return req;
  
     if (!string.IsNullOrEmpty(req.text))
        debugMessage.text = req.text;
     else
        debugMessage.text = "No result??";
  
     result = JsonMapper.ToObject<MyClass>(req.text);
     if (!string.IsNullOrEmpty(result.error))
     {
        debugMessage.text = result.error;
     }
 }

Note: debugMessage is a text mesh from 2DToolkit asset. It works fine in the editor but after building on android the debugMessage shows "No result??" which means that the text returned in the request is either null or empty and it's not an error in the request since debugMessage didn't show error.

Here's my AndroidManifest file so please check it and tell me what's wrong.

 <?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.company.project" android:theme="@android:style/Theme.NoTitleBar" android:versionName="0.8.8" android:versionCode="1" android:installLocation="preferExternal">
   <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
   <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false">
     <activity android:name="com.unity3d.player.UnityPlayerNativeActivity" android:launchMode="singleTask" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="sensorLandscape">
       <intent-filter>
         <action android:name="android.intent.action.MAIN" />
         <category android:name="android.intent.category.LAUNCHER" />
       </intent-filter>
       <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" />
     </activity>
   </application>
   <uses-sdk android:minSdkVersion="9" android:targetSdkVersion="17" />
   <uses-feature android:glEsVersion="0x00020000" />
   <uses-permission android:name="android.permission.INTERNET" />
   <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
   <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
   <uses-feature android:name="android.hardware.touchscreen" />
   <uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
   <uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
 </manifest>
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avatar image hamokshaelzaki · Aug 10, 2015 at 11:30 AM 0
Share

I have the same problem, did you solve it ?

avatar image Jix · Aug 10, 2015 at 11:35 AM 0
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I'm terribly sorry... this was over a year ago... I can't really remember where was the problem!

avatar image rajavamsidhar_gvs · Aug 10, 2015 at 11:41 AM 0
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once try in quality settings just off the vsync...once check it.let me know.

avatar image Jix · Aug 10, 2015 at 11:43 AM 0
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What's the vsync relation to the issue??

avatar image hamokshaelzaki · Aug 10, 2015 at 11:52 AM 0
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exactly ?, but I'll try

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