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Question by
justbb · Feb 28, 2020 at 07:17 AM ·
timedelayasynchronous
How to create Timegap before going to another line of code?
When my bullet hits the final object. A new level starts and a new Spawn will be started. But I want to create a time gap to complete some animation (Just a level indicator text animation) and then start the new spawn so that it avoids confusion for the players.
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