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This question was closed Mar 24, 2014 at 09:01 PM by robertbu for the following reason:

Duplicate Question

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Question by Doomprofetx · Mar 24, 2014 at 06:54 PM · c#lists

Question about Lists [C#]

Hello everyone.

I have a small question, I want to create a List containing all my Skills info.

Obviously when I tried doing private List Skills; it didn't work. So let's say for instance I have a skill called "Swords" and this skill holds, currentLevel,currentExp,expToLevelUp variables, How would I define a type of list to store The skill sword ( along with the other skills ), I recall someone mentioning and briefly explaining matrices , could that perhaps be used in this case, and if so, how?

Please answer as soon as possible as I need to get this game project done asap and this is slowing me down, Thanks!

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avatar image robertbu · Mar 24, 2014 at 09:00 PM 0
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How to declare and use Generic Lists has been covered many times on this site. In addition declaring and using Generic Lists are covered on numerous .NET and C# sites. Please search for answers before posting questions.

You will find information on using a variety of collection in Unity here:

http://wiki.unity3d.com/index.php?title=Which_$$anonymous$$ind_Of_Array_Or_Collection_Should_I_Use%3F

In addition you'll want to search out information on:

  • How to declare and use classes

  • And perhaps how to declare and use structs (alternate to classes for individual entries)

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