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Question by juhalah · Nov 17, 2015 at 02:30 PM · multiplayer-networkingsynchronization

Having problems with multiplayer syncing (repository)

Hello everyone.

I've been trying to figure out this multiplayer syncing problem for a couple of weeks now and it seems that i can't get my head around it. In short:

  • Players sync correctly on stationary platforms.

  • Player position goes out of sync on moving platform.

You can rotate the hexagon by pressing left shift (hexagon rotates 60 degrees and is controlled by the animator). Currently it only rotates only once.

Here's the repository access

  • https://bitbucket.org/dynion/hextest

here's also small gif from the problem:

  • http://giphy.com/gifs/3o85xJDvnTSiuxM3f2

From the hosts view the client is shifting 60 degrees away and maintains it's absolute position even while both players are parented to the hexagon.

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