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Stretch sprite between to points
So I am trying to make a 2D grappling gun game, where I shoot the grappling hook and when it hits a wall, I use a distance joint to pull the player in. The problem is that I can't for the life of me figure out a good way of making a rope, or a way to stretch a rope sprite between the player and the grappling hook. Any ideas?
Thanks in advance!
Answer by Nerull22 · Sep 04, 2016 at 05:39 PM
I'm not sure that stretching is what you want to do. If you have the rest of it functional, couldn't you make the sprite tile instead of stretch?
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