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Question by dzone_adm · May 18, 2011 at 08:11 AM · raycastiphonetouch

unity touch is not working properly

Hi, I would like to know if there is a way to improve the touch event with unity since i encounter some problem with it. suppose i have a scene with some sprite on it and i want to drag that sprite, when i try to drag that sprite its not always received the "Began" event,it take me 2 or 3 times to tap on it until it recieved the touch event. i suspect that the raycast is sometime miss the sprite for some reason. any idea how to solve this?

Thanks.

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Answer by burtonposey · Jun 23, 2011 at 08:46 PM

Are you using Unity Remote? It appears that there's some lag where the Ended gets reported before Began or, in some cases, you just get Ended and nothing else.

I just had this issue too and that would explain things nicely, :)

http://forum.unity3d.com/threads/53935-Missing-touch-events-my-fault

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