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Question by Sajjoo · May 18, 2011 at 06:55 AM · rigidbodycolliderobjectmaya

object Pass through the polySurface Maya imported scene.

Hello guys, I have imported a fbx scene which is created in Maya and my surface is poly Surface right now i am just dropping the cube using rigid body but it pass through the surface. i have also applied Mesh Collider also tested with applying box collider on both of them. but got no result.

can anybody point me out where is the problem. i am pretty new in unity. any help will be appreciative thanks.

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Answer by Dreamer · May 18, 2011 at 07:17 AM

Have you add rigid body to surface also?

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avatar image Sajjoo · May 18, 2011 at 07:30 AM 0
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but if i add rigid body to surface. surface will fly away in the space.

avatar image Sajjoo · May 18, 2011 at 07:31 AM 0
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i need to make this surface solid so that no object can pass through.

avatar image Dreamer · May 18, 2011 at 08:05 AM 0
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If you add collider to both, it should work. Try to place the cube in a distance with the surface.

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