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Question by looMeenin · Jul 10, 2014 at 04:53 AM · animation2dmecanim

How to create a 2D rig?

I have a 2D character that I made in Illustrator for a game I'm creating in Unity. I've been importing the illustrator file to create animations and then exporting the animation as a PNG sequence that I can import into Unit. This process seems exhausting and I'm wondering what other options there are for animating a 2D character?

I would like to try and create a rig for my character. Do I have to use a program like 3D max or Blender to create a rig or can I do this from within Unity? Is it possible to create a rig in Illustrator?

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avatar image infinitypbr · Jul 10, 2014 at 05:33 AM 0
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I don't know too much about this personally, but check the 2D Unity demo (with the spaceship). They do it with motion that can be animated and controlled with mecanim.

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Answer by Tehnique · Jul 10, 2014 at 07:30 AM

Someone has done this, so I guess it's possible.

Maybe this article will help.

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