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Question by evildumdum · Sep 01, 2014 at 10:15 AM · javascriptdestroy

Melle script, enemy destroyed without mouse command once in range.

so everything was working till i realized once i got in range of an enemy it got destroyed, i think this has something to do with the fact that i may not have it set up so mouse 1 apply's damage and instead what happens is it sends out a message apply damage once a frame once i get within 1.5 units of the enemy.

here is the Melle script:

 #pragma strict
 
 var Damage : int = 50;
 var Distance : float;
 var MaxDistance : float = 1.5;
 
 function Update ()
 {
     if (Input.GetButtonDown("Fire1"))
     
         var Hit : RaycastHit;
         if (Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward), Hit))
         
             Distance=Hit.distance;
             if (Distance < MaxDistance)
             
                 (
                 Hit.transform.SendMessage("ApplyDamage", Damage, SendMessageOptions.DontRequireReceiver)
                 );
 }

and here is the script attached the enemy:

 #pragma strict
 
 var Health = 100;
 
 function Update ()
 {
     if (Health <= 0)
         {
         Dead();
         }
 }
 
 function ApplyDamage (Damage : int)
 {
 Health -= Damage;
 }
 
 function Dead()
 {
     Destroy (gameObject);
 }

As well as my 'Fire 1' settings

alt text

can someone help please?

screenshot 2014-08-31 16.59.52.png (408.1 kB)
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Answer by froYo · Sep 01, 2014 at 11:03 AM

Try this:

 var Damage : int = 50;
 var Distance : float;
 var MaxDistance : float = 1.5;
 
 function Update ()
 {
     if (Input.GetButtonDown("Fire1"))
     {
         var Hit : RaycastHit;
         
         if (Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward), Hit))
         {
             Distance = Hit.distance;
 
             if (Distance < MaxDistance)
             {
                 Hit.transform.SendMessage("ApplyDamage", Damage, SendMessageOptions.DontRequireReceiver);
             }
         }
     }
 }
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avatar image evildumdum · Sep 01, 2014 at 04:51 PM 0
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thank you it's working now

avatar image froYo · Sep 01, 2014 at 06:50 PM 0
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If my answer helped you sort out your problem, it would be great if you could mark it as accepted. Thanks :)

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