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Question by simonheartscake · Jun 14, 2012 at 10:42 AM · animationmayaimporting

Animation importation from maya problem

Ok so I have made a model within maya which I have animated, however when I try and import it into unity it does not move correctly.

I have a video of the animation here : http://www.youtube.com/watch?v=ZrUj-v8N5F8

however when I import it into the unity the model stays in the T position and the shoulders rotate, for the stab animation the arms do no bend. I cannot use the 2011.3 fbx importer because there is not a version for 64 2012 maya.

Does anyone know how I can go about fixing this ? I have tried selecting the bake animations option in unity aswell, doesn't seem to work.

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Answer by simonheartscake · Jun 14, 2012 at 04:36 PM

http://youtu.be/wB7Mv3Jy4Og

here is a video of the issue

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