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Question by Maxchaos · Apr 25, 2012 at 08:16 PM · collidercenter#pragma

How to Access GameObject.collider.cente in #pragma strict

Using normal Java in Unity

GameObject.Find("Body").collider.center = Vector3(0,0,0);

How do I do it in Java with #pragma strict?

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Answer by Lttldude · Apr 25, 2012 at 09:57 PM

This should work:

 GameObject.Find("Body").collider.bounds.center = Vector3(0,0,0);

Tell me if you still have trouble. Good luck.

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