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Question by greatUnityGamer · Sep 03, 2013 at 11:50 PM · fpsmouseenable

How do I disable FPS controls and MouseLook controls and Start Getting Mouse Coordinates?

At a certain time in my game, when the player goes to some place and touches something, i want his FPS controls( Keys W A D S) and the Mouselook movement(typical of FPS games) to be disabled.
And at that point i want the mouse to get the 2D (x and y) coordinates of the screen.

And then of course, i want to renenable FPS controls and MouseLook when user gets away from that place.

How do i do this?

For my fps game i use FPSInput script(included in unity) and MouseLook script(included in unity)

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Answer by DESTRUKTORR · Sep 04, 2013 at 12:01 AM

Look here. Alternatively, I'd suggest getting those components as field variables, and just disabling them within a method or function, like this:

 // C#
 void DisableFPS()
 {
      fpsInput.enabled = false;
      mouseLook.enabled = false;
 }

 
 //Javascript
 function DisableFPS()
 {
      fpsInput.enabled = false;
      mouseLook.enabled = false;
 }


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