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Question by
Tricky1980 · Jul 08, 2014 at 05:03 AM ·
animationitween
iTween and animation at the same time
I made a simple animation that flips an object over that i want to play when it starts moving.
Animation anim = this.GetComponent<Animation> ();
anim.Play ("Card_Flip");
iTween.MoveTo(gameObject,coords,20);
But when I do this the animation plays and when its finished the iTween movement starts where it would be on its path. It skips the part it would have moved if the animation wasnt playing.
Anyway I can have the animation play while it is moving?
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