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Question by superlevani · Feb 23, 2014 at 04:14 PM · c#variable

Change variable from another script - C#

I have two scripts. first script has a word variable

 public string word="";

I want to to access it from another script, so i use this

 GameObject wordGameObject=Selection.activeTransform.gameObject;
 Word wordObject=wordGameObject.GetComponent<Word>();
 Word.word = EditorGUILayout.TextField ("Text Field", Word.word);

but i get error An object reference is required to access non-static member `Word.word'

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Answer by RudyTheDev · Feb 23, 2014 at 04:18 PM

You need to use wordObject.word in your case. Word is the class type name, wordObject is the actual variable that holds a reference to an instance of that class.

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avatar image superlevani · Feb 23, 2014 at 04:23 PM 0
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oops. i just wrote it wrongly. i was searching whole unityAnswers for this and now realized that i had wrote Word.word :D. well, thanks

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