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Where should I start
I have no experience when it comes to real game design. The most I have ever done is simple text editing of config files, some very basic modding in "The Elder Scrolls Skyrim" and a messing around with a few other game editing tools a couple of hours until I eventually give up.
As of late I have a lot more free time and I thought it would be a perfect opportunity to start learning game design and put a serious effort into it. The only problem with this plan is I already feel totally overwhelmed just browsing through the hundreds of forums, guides, etc. I really don't know where to start. I want to start with a simple project and work my way up. I was thinking of eventually making an open world area with a controllable character and just adding things as I go and maybe one day I can make an actual game out of it.
Are there any skills I need before I start to learn or can I learn everything I need through various unity guides, books, videos,etc? I would appreciate it if some of you wonderful individuals who actually know what you're doing would point me in the right direction.
I am one of those people who can grasp things quickly if I'm interested in it and actually making some progress as I learn, but if it takes me awhile to even get started I tend to give up which makes the learning process of things like game development a struggle for me. I am hoping to change that now and put in the effort needed, I just need a push in the right direction.
I just wanted to send you to the forum since this is not really a (technical) question about unity that can be answered in any straight way. However i just found you already cross-posted (pretty much the same text i think).
Unity Answers is for specific questions that can be answered directly. Also gamedesign is not related to unity at all. A gamedesign usually don't force a certain game engine. Also what kind of skills do you already have? Do you want to pull this off on your own? I mean if you can't create models / textures / sounds / game logic / game design you would have a looong way to go.
Start by reading the entire Unity documentation and scripting reference, then everything about Javascript on the W3Schools website, then everything about the .NET framework on $$anonymous$$icrosoft's site, then go ahead and read the docs again. That should keep you out of trouble for a while.
Answer by YoungDeveloper · Dec 13, 2013 at 03:05 AM
Hey there, i actually answered pretty similar question some time ago, spent a while on the answer actually, but person who asked it didn't even replied. I hope it will be helpful to you.
http://answers.unity3d.com/questions/585031/getting-started-know-my-goal-but-whats-a-good-firs.html
If you want to know anything more, just ask
I gave you an upvote on both answers since you put a lot time in this answer ;)
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