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Question by rocket350 · Apr 02, 2014 at 02:27 PM · c#movementrigidbodycontroller

Move the rigidbody with keys

I'm sorry that this is probably an idiotic question, but I just can't find the mistake!
Here is a small script which should allow the player to move with key inputs.

 void Update(){  
     Vector3 movedir = new Vector3(Input.GetAxis ("Horizontal"),0, Input.GetAxis ("Vertical"));  
     print (movedir);  
     rigidbody.AddForce (movedir);  
 }

But it dosen't work! :(

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Answer by AlucardJay · Apr 02, 2014 at 02:35 PM

It does work :) the problem is you are applying a very small amount of force. Try multiplying the movedir by an amount to apply a greater amount of force :

 public float forceAmount = 200f;

 void Update(){  
     Vector3 movedir = new Vector3(Input.GetAxis ("Horizontal"),0, Input.GetAxis ("Vertical"));  
     print (movedir);  
     rigidbody.AddForce (movedir*forceAmount);  
 }

in future, please format your code by highlighting the code and clicking the 101010 button

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avatar image rocket350 · Apr 02, 2014 at 03:13 PM 0
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Thanks very much!

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