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I'm getting an ERROR with a Moving Camera I'm trying to use.
Sooo... Error: Assets/Scripts/FollowCamera.js(12,62): BCE0044: unexpected char: 0x2013.
My JS:
var target : Transform; var distance = 10; var height = 0; var damping = 5.0; var smoothRotation = false; var rotationDamping = 10.0; var lockRotation : boolean = true; function Update () { var wantedPosition = target.TransformPoint(0, height, -distance); transform.position = Vector3.Lerp (transform.position, wantedPosition, Time.deltaTime damping); if (smoothRotation) { var wantedRotation = Quaternion.LookRotation(target.position – transform.position, target.up); transform.rotation = Quaternion.Slerp (transform.rotation, wantedRotation, Time.deltaTime rotationDamping); } else transform.LookAt (target, target.up); if(lockRotation){ transform.localRotation = Quaternion.EulerAngles(0,0,0); } }
http://forum.unity3d.com/threads/53866-SOLVED-error-BCE0044-unexpected-char-0xFFFD hope this helps, your code is really difficult to read because its not in a code block.