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Question by
JJVelazquez · Feb 22, 2014 at 06:02 PM ·
texturecreate a texture
A question about textures created at run time
If I create a texture with Texture2D myTexture = new Texture2D(width, height);
It will exists only while the game is running, or will be in the hard disc for the next time the game runs?
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