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closed Jun 08, 2011 at 09:04 AM by
Senhor de todo o Mal.
Question by
Senhor de todo o Mal · Feb 11, 2011 at 01:20 PM ·
physicsmouse
MonoBehaviour mouse events not working in Unity 3.2
Since I updated to Unity 3.2 "OnMouse" functions stopped being called in my scripts.
I've checked the colliders and the layers and they are all correct.
I've created a dummy object with just a collider and the functions only get called if I put the object really close to the highest depth camera.
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Answer by Senhor de todo o Mal · Feb 11, 2011 at 02:24 PM
Stopped using "OnMouse" functions, substituted everything for RayCasts.