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IndexOutOfRangeException when naming an animator parameter
Whenever I rename any type of parameter in the animator, it always gives me back what is in this link: https://pastebin.com/ejafknKr. I am using Unity 2020.1.0b2 and have never had this problem before and never changed anything. I have tried doing it in previous animators and it doesn't erase the already created parameters but changes all the newly created ones into New + type (New float, New bool...)
Any help would be greatly appreciated and I thank you in advance.,Whenever I name a parameter, no matter which one it is, it always gives me back https://pastebin.com/ejafknKr what is in that link. Anybody know how to deal with this?
Thanks a lot in advance for your help.
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