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Mecanim with Rigidbody walking in mid-air
Hi,
I have a new setup character with a rigidbody, capsule collider and a very basic movement controller. (I am not using a character controller)
The animations work fine but when my character goes up a slope and jump from the sides, it doesn't fall to the ground but keeps on walking at the same level as the slope.
Any ideas on what I can look at?
Answer by ZenithCode · Apr 02, 2013 at 09:14 AM
This fixed it.
Wish I had the required reputation :) I'll do as soon as I get 15 points ;)
You can at least accept the answer I think. (Dw if you cant!) :-)
Those aren't available for me to check/uncheck, unless I set the root to None. I need the Root set to $$anonymous$$aximoHips to make the animation work. Any ideas?
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