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Question by
m0nkeybl1tz · Sep 15, 2014 at 11:27 PM ·
animation2dtexturespritesheet
Best format for exporting from After Effects to Unity?
So I've been putting together some character and background animations in After Effects to be used in a 2D Unity game, however I'm unsure how exactly I should be exporting them. My first instinct was to export it as a series of PNGs and assembling them into a sprite sheet, however for a 30 fps animation, these sprite sheets become large and unwieldy very quickly. Is there some better way of doing this?
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