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               Question by 
               joseaguirre · Feb 20, 2014 at 01:53 AM · 
                counterload levelzeroafter  
              
 
              Load next level after reaching a number
I have this script that works perfectly without a doubt :) all thats left is making it so that when the counter reaches 0 it will load the next level
 var i : int = 1000000;
 var Sound : AudioClip;
 function Update () 
    {
     if(Input.GetButtonDown("Jump")){ 
     audio.PlayOneShot(Sound);
     i -= 1;
 }
 }
 var customGuiStyle : GUIStyle;
 function OnGUI() 
 { 
 xPos = Screen.width; yPos = Screen.height;
 GUI.Label(Rect((.01)*xPos,(.1)*yPos, (.1)*xPos,(.1)*yPos), i.ToString(), customGuiStyle);
 }
how hould i go about doing that?
               Comment
              
 
               
               
               Best Answer 
              
 
              Answer by mattyman174 · Feb 20, 2014 at 02:01 AM
         if (i == 0)
         {
             Application.LoadLevel(1);
         }
Assuming i is your Counter, the int in the LoadLevel Method as a parameter is the index of the level you wish to load.
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 koobas.hobune.stream
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