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Question by Trompetenmann · May 13, 2011 at 08:09 PM · rotationaxisangleflipdegrees

transform.lookat axis switch during rotation

Hello, help please:

Please have a look at this video:

http://www.youtube.com/watch?v=waBAPVVH21k

The blue cubus rotates around the orange one and has a tranform lookat script. As you can see, the axis switches suddenly by 180. How can this be avoided?

Here is the lookatscript:

var myTransform : Transform; //var target : Transform;

function Update () {

transform.LookAt(myTransform); //~ var relativePos = target.position - transform.position; //~ var rotation = Quaternion.LookRotation(relativePos); //~ transform.rotation = rotation;

}

Thanks for helping

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Answer by Antony-Blackett · May 14, 2011 at 01:10 AM

try using the objects up vector instead of the default world up vector.

var myTransform : Transform;

function Update () { transform.LookAt(myTransform, transform.up); }

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avatar image burtonposey · Jun 25, 2011 at 07:16 AM 1
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This works like a charm! Thank you for helping everyone out.

avatar image alecchalmers · Apr 13, 2013 at 09:27 PM 0
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This is great, I've been trying to work out how I could fix this for days. Thank you!

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