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Spotlight is not working
Hello, this is my second question. It's about the Spotlight lighting option that Unity has to make car headlights' flashlights, etc.
Well, i wnated to make a flashlight like every typical horror game, i just want to asure that i have DirectX11. I created a Spotlight and there was NO light, no lightsource, no nothing related to light. I tried adjusting the angle and range, nothing, changing every render option, changed the lighting method to Fowrward, Deferred Lighting, etc. I tried vertex lit, but all looks like the sega genesis graphics and it only illuminated the surfaces of the terrain. I need help please.
Answer by supersuneyh · Feb 25, 2014 at 07:57 AM
Yes, i kinda had the same problem too i guess. Look up on my question. I've got two answers and neither them is working. Still hoping for a follow up. Hope those answers might be a solution for you. Click here.
Answer by kami1339 · Jan 28, 2019 at 06:12 AM
No! I solved it. you cant see real light(like flash light and etc)when you build your game for android.No low quality no setting light .... 1.make spotlight . 2.change render mode to important! 3.Do not check the draw halo for a better result will work! View the submitted images in the result.
Thanks the Render $$anonymous$$ode was auto. Why isn't it like that as default?
Answer by iSadist · May 01, 2017 at 03:12 PM
Are you running the game on a low quality setting?
I had the same problem because I was running on a low setting
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