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Why don't have any dinamic shadows with -force-opengl?
Hi all, I have to force my application to use openGL, so I get control over unity textures from my plugin.
But...
When I execute the unity3d editor or my unity application with -force-opengl command line option, I can't see any dinamic shadow. Anyone can help me?
Thanks in advance.
Hi All,
I am facing same like above problem. If i run .EXE with -force-opengl using unity3d it is not generating shadows(real time). I have licensed unity3d pro version.
But shadows are working before forcing to opengl.
What could be the problem...?
Please guide me...
Thank you in advance ........
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