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is it possible to crack open standalone for windows or mac
and get the FBX of the models? i want to protect additionally my work...any advice appreciated!
Answer by PrimeDerektive · May 13, 2011 at 12:49 PM
Any 3d model that will be eventually rendered by the GPU will never, ever be protected and can easily be ripped. This has nothing to do with Unity; you can rip 3d models from any AAA multi-million dollar budget game just as easily.
Right, the vertex data goes through the graphics card driver / rendering api and you can intercept everything there. These are things you can't control or check for modifications because they are part of the OS.
Answer by almo · May 13, 2011 at 12:08 PM
If someone can crack the PS3, then they can crack a standalone Unity executable. I can't comment on how hard it is, but I would expect people to be able to get at the assets if they wanted to.
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