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This question was closed Jul 04, 2016 at 12:19 AM by Bunny83 for the following reason:

Problem is not reproducible or outdated

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Question by alok.kr.029.hotmail · Feb 18, 2014 at 12:12 PM · undo

undo and redo

Hi I am creating an application where user can initialize ,drag ,drop,flip,change texture , move ,delete, modify numbers of game object in the scene view . now I have to create undo and redo functionality via button can anyone suggest me method to achive this functionality However I went through serializable which seems to be lengthy and complex . Also thought to create the prefab of the game view and save it in the array which was not possible plz help Thanks in advance

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avatar image Fragmental · Jul 03, 2016 at 09:52 PM 0
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Did you ever get this solved?

avatar image Bunny83 · Jul 04, 2016 at 12:19 AM 0
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This question is not clear at all. On the one hand you talk about "creating an application" which would mean you talk about creating a build as the Unity editor is just a tool to create games / applications. You can't sell / ship the Unity editor as application. However since you also talk about "scene view" and "game view" it seems that's exactly what you want to do.

The Unity editor has already an undo / redo system. So it's not clear what's the problem.

Since the question is over two years old and the OP wasn't online for almost two years i'm going to close the question.

@Fragmental: If you have a more concrete question similar to this you might want to ask a seperate question and be more specific about your usecase. Also you posted your follow-up-question as answer. You should know by now how UnityAnswers (or a Q&A site) works.

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