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This question was closed Jul 01, 2011 at 02:03 AM by testure for the following reason:

Don't repeat questions. If you don't get helpful answers, maybe it's because you're not asking very good questions?

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Question by Keith18127389 · Jul 01, 2011 at 01:16 AM ·

my game is really slow?

Hello when i run my game it goes really slow now i have a small world made out of cubes and its weird because when i play minecraft or cubelands there game does not go as slow as mine game does is it because of the amount of colliders or is it something else? Plus the cubes i am using has no textures at all on it its just a regular cube.

Note: I had to repost this question because i did not get any helpful answers sorry that i had to do this. Hopefully i dont repost it again.

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avatar image testure · Jul 01, 2011 at 02:06 AM 1
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closing this duplicate question.

For reference, here is the original: http://answers.unity3d.com/questions/138049/game-is-really-slow.html

Ironically, the answer's he's getting in this question are essentially the same as the ones in his previous question. Imagine that.

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Answer by Bravini · Jul 01, 2011 at 01:58 AM

colliders don't give any extra problem by their own, but having many objects do. You probably just need to optimize your game There are many ways to do this, a good starting point is the manual but you can also find lot of useful info searching for optimization questions.

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Answer by Grady · Jul 01, 2011 at 02:03 AM

just make sure that you don't have any extra objects that you don't need, and just remember, that when you play your game in the editor, (if you are) it can run slower then when you actually build your game, this is because unity is doin' stuff in the background, so don't worry about that too much....

hope this helps...

-Grady

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