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IOS Crash on launch
I've finish my first Ipad app using unity, packaged it up and sent it off to Apple for approval. The app was approved for the volume purchase program and now when I test download the app and install it, the app crashes shortly after displaying the unity logo. I am really have trouble figuring out why the app is broken if I download/install from the app store. It works fine if I transfer the app using Xcode or do an Ad hoc distribution.
Console errors on IOS 6.1.2:
Feb 11 10:14:00 Brians-iPad appname[268] <Error>: libMobileGestalt copySystemVersionDictionaryValue: Could not lookup ReleaseType from system version dictionary
Feb 11 10:14:00 Brians-iPad backboardd[26] <Warning>: CoreAnimation: updates deferred for too long
Feb 11 10:14:00 Brians-iPad backboardd[26] <Warning>: CoreAnimation: timed out fence 25e13
Feb 11 10:14:02 Brians-iPad ReportCrash[269] <Notice>: Formulating crash report for process appname[268]
Feb 11 10:14:02 Brians-iPad ReportCrash[269] <Error>: libMobileGestalt copySystemVersionDictionaryValue: Could not lookup ReleaseType from system version dictionary
Feb 11 10:14:02 Brians-iPad com.apple.launchd[1] (UIKitApplication:com.appname.appname[0xb884][268]) <Warning>: (UIKitApplication:com.appname.appname[0xb884]) Job appears to have crashed: Abort trap: 6
Feb 11 10:14:02 Brians-iPad backboardd[26] <Warning>: Application 'UIKitApplication:com.appname.appname[0xb884]' exited abnormally with signal 6: Abort trap: 6
Any help would be much appreciated!
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