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Question by Curzd · Jun 13, 2021 at 02:58 PM · cameraresolutionmaincamera

Adjusting main camera to a specific resolution?

I'm trying to set my scene so that it fits within a 16:9 output, however the main camera is by default not 16:9 however if I try and rescale it using the viewport rect the only measurements I have are from x:0 and y:0 and I have no idea how to make it 16:9 from there since I can't tell what the base resolution is.

Does anybody have any advice on how to set the camera, ideally using a pixel based measurement? Or am I barking up the wrong tree completely on how this is supposed to work?

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avatar image unity_HTr7mOeTIRzvVA · Jun 13, 2021 at 09:34 PM 0
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avatar image Curzd unity_HTr7mOeTIRzvVA · Jun 14, 2021 at 07:14 AM 0
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Ah thank you!

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Answer by alextejada · Jun 13, 2021 at 04:42 PM

Hi, @Curzd. Common 16:9 resolutions are:

  • WVGA 850×480

  • HD 1280x720

  • WXGA 1366×768 (Aprox)

  • Full HD 1920×1080

  • QWXGA 2048×1152

  • QHD 2560×1440

  • 4K UHDV 3840×2160

Hope this help, regards

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avatar image Curzd · Jun 13, 2021 at 05:36 PM 0
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Hi @alextejada, thank you. Would you know how I can adjust a Camera component within Unity to match these resolutions?

avatar image alextejada Curzd · Jun 13, 2021 at 09:32 PM 0
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@Curzd in playmode? or in the editor game windows? can you be more specific?

avatar image Curzd alextejada · Jun 13, 2021 at 09:41 PM 0
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Ah my apologies, I meant in the editor, changing the main camera component in the hierarchy.

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