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Question by J-R-Wood · Feb 17, 2014 at 03:59 AM · javascriptplayerspawnnot working

Spawn player if player dead

so I made this Java Script to spawn the player if the players tags weren't found only problem is it spawns the player no matter what. could someone tell me what I'm doing wrong?

 var projectile : GameObject;
 
 function Start()
 {
 GameObject.FindGameObjectsWithTag("Player2");
 }
 
 function Update()
 {
 if (GameObject.FindGameObjectsWithTag("Player2")==null);
 {
 Instantiate(projectile, transform.position, transform.rotation);
 }
 }
 
 
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avatar image Olgo · Feb 17, 2014 at 04:50 AM 0
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not quite clear on what the problem is. are you saying it continually spawns a player each update? non-stop?

avatar image J-R-Wood · Feb 18, 2014 at 03:03 AM 0
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Yes thats what happens

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Answer by zee_ola05 · Feb 17, 2014 at 04:51 AM

Remove the semicolon here:

 if (GameObject.FindGameObjectsWithTag("Player2")==null);
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avatar image J-R-Wood · Feb 18, 2014 at 03:03 AM 0
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Ok I fixed that

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Answer by abi-kr01 · Feb 17, 2014 at 06:12 AM

if should not have ; thing in syntax

 if (GameObject.FindGameObjectsWithTag("Player2")==null);

it should be something like

 if (GameObject.FindGameObjectsWithTag("Player2")==null)
 {
 }
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avatar image J-R-Wood · Feb 18, 2014 at 03:04 AM 0
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Yup, got it. I fxed it by just making a new script with different actions.

avatar image abi-kr01 · Feb 20, 2014 at 05:02 AM 0
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$$anonymous$$ark it as answered so that it won't show in unanswered question tab

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