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Question by LightSource · Feb 04, 2013 at 08:15 PM · mouseaxislook

MouseLook restrictions not working

Hello all, I am using the default MouseLook script (supplied with unity) with my camera but when I try to restrict the x axis, it still rotates 360 degrees. The Y axis restrictions are working fine. Any help would be wonderful.

Script: MouseLook

Axis: MouseXandY

Sensitivity x: 6

Sensitivity y: 6

Minimum y: -10

Maximum y: 10

Minimum x: -15

Maximum x: 15

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Answer by Wolfram · Feb 04, 2013 at 08:32 PM

The script is buggy, minX/maxX are never used.

Edit the script and look for the first appearance of "Clamp". Copy that line and replace each Y with X:

 rotationX = Mathf.Clamp (rotationX, minimumX, maximumX);

EDIT: Or use @Eric5h5's answer/comment from here: http://answers.unity3d.com/questions/46496/mouselook-min-max-problem.html

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avatar image LightSource · Feb 04, 2013 at 09:06 PM 0
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Perfect as usual.

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