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Question by matta9001 · Feb 16, 2014 at 06:30 PM · animationjavascriptgunweapon

dynamic_bitset.test bit out of bounds

This is my script for having a gun aim, and then unaim. I don't see a problem with it but it gives me this error above. This is my script

 #pragma strict

 function Update (){
     if(Input.GetMouseButtonDown(KeyCode.Mouse1)){
         animation.Play("1911aim");
     }
     if(Input.GetMouseButtonUp(KeyCode.Mouse1)){
         animation.Play("1911unaim");
     }
 }
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avatar image matta9001 · Feb 16, 2014 at 06:13 PM 0
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i don't know why the script looks so un neat, i copied and pasted a neat code and the website put it into that, sorry.

avatar image robertbu · Feb 16, 2014 at 06:32 PM 0
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To get neat looking code, select your code and use the 101/010 key to format the code. I did it for you here.

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