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Question by DRProductions · Jan 18, 2014 at 07:37 PM · camera rotate

Inverted mouselook when upside down.

I am having some issues with my mouselook, in my game you can rotate in 360 degrees in all directions. The issue is that when you go upside down the mouse is inverted which makes sense but does anyone know of a solution to this? The question has been asked before but there was no functional answer.

using if(ZRotation > 180){ invert mouse code } does not work instead the camera just does not rotate fully.

Thank You

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avatar image gooncorp · Mar 28, 2014 at 11:27 AM -1
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yea i know seriously. im looking for the answer to this too.

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Answer by Loius · Mar 28, 2014 at 03:04 PM

Try

 if ( transform.up.y < 0 ) { invert mouse input }
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avatar image koniouchine · Mar 23, 2018 at 04:27 PM 0
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Worked for me! I was having a similar problem with my spaceship controller.

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