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Question by Kainalex · Oct 07, 2014 at 03:51 PM · script error

Update cannot be coroutine?

It says my Update() can not be a coroutine what should I Do to fix it

pragma strict

var moveUp : KeyCode; var moveDown : KeyCode;

var speed : float = 15; function ResetPlayers () { transform.position.y = 0;

  }

function Update () { if ("ResetPlayers") yield WaitForSeconds (4); } if (Input.GetKey(moveUp))

 {
     rigidbody2D.velocity.y = speed;
 }

 if (Input.GetKey(moveDown))
 {
     rigidbody2D.velocity.y = speed *-1;
 }
 else
 {
     rigidbody2D.velocity.y = 0;
 }
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avatar image Kainalex · Oct 07, 2014 at 03:48 PM 0
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Hi I want my Players to not be able to move until a certain amount of time but I don't know how to do that without saying WaitForSeconds

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Answer by Tourist · Oct 07, 2014 at 03:58 PM

In the function OnEnable, start your update coroutine and stop it in OnDisable.

Your update coroutine should never end and be like :

 IEnumerator MyUpdate()
 {
   while(true)
   {
     // your code
     yield return null;
   }
 }

This code sample is C#. Use the javascript equivalent if you need it.

But most important, what is the point of having a coroutine to manage an update?

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avatar image Kainalex · Oct 07, 2014 at 04:08 PM 0
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The update is how my paddles move and when the ball resets I want the players to not be able to move for a certain amount of time

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Answer by Anxo · Oct 07, 2014 at 04:21 PM

Tourist was showing you in C# that you could just create a function that does your yielding for you. So you could have a external function that would reset the players

 playersAreReady : bool = true;
 
 function Update(){
    if(playersAreReady){
      //your code here. 
    }
 }
 
 function ResetPlayers(){
    playersAreReady = false;
    yield WaitForSeconds(4);
    playersAreReady = true; 
 }

Then from somwhere else you can just reset players like this

 ResetPlayers();



UC (Warning: Uncompiled code. Check for Errors. )

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avatar image Kainalex · Oct 09, 2014 at 07:55 PM 0
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How would you use a Boolean in java script in my code?

avatar image KpjComp · Oct 09, 2014 at 08:29 PM 0
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playersAreReady : boolean = true; iow: bool 'v' boolean

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