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Locking transform, rotation, scale, etc in the inspector window
Is it possible to lock an assets attributes, such as transform, rotation and scale in the inspector window so that they can't be accidentally changed? I have several objects positioned specifically in my scene and I don't want them moved by mistake.
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Answer by elz50 · Nov 21, 2020 at 09:08 PM
you could disable the little hand thing if you hover over an object in the hierarchy, then you can stop it from moving it in the scene view.
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