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Question by Slvr99 · Feb 15, 2014 at 08:45 AM · javascriptmove an object

How to move a Child independently to another object and back.

How do I move a Child independently from it's parent to another GameObject and then, after some amount of time, move it back the the position it was with it's parent?

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Answer by deltamish · Feb 15, 2014 at 09:12 AM

Hi, There are two ways of doing that

1.By switching its parent back and forth

like the example here

 public Transform Parent;
 
 public float WaitTime = 2f;
 
 float timeElapsed = 0f;
 void Update()
 {
  timeElapsed += Time.deltatime;
 if(tiomeElapsed >= WaitTime)
 {
 transform.parent = Parent;
 }else{
 transform.parent = null;
 }
 }

2.To calculate the relative pos with respect to world

Whioch is quite difficult.In order to do that uo must calculate distance between parent and this object (at start Call it "dista" ) and then if the parent moves by a certain amount you place this object such that its position is dista times forawrd or backward dep[ending on parent position

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avatar image Slvr99 · Feb 15, 2014 at 09:48 AM 0
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Alright, so how exactly can I calculate the distance between the Parent/another Object? I know what you mean by creating "dista", but i've heard of some people using Vector3.Distance(A, B); Would that work?

avatar image deltamish · Feb 17, 2014 at 06:08 PM 0
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Hi @Slvr99 "dista" just means distance between the parent and child at start and yes Vector3.Distance(A, B) will work

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