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Question by Chrisg · Jun 14, 2011 at 08:06 AM · editorarrayobjectedit

Accessing /Assigning array of Prefabs/Objects

 #using Javascript;

To load a map, I'm reading in numeric data from a text file into a 2d array, and then cycling back through it and placing the prefabs based on the value of the map array. There is a total of 100 combinations here, being two digit, and I don't particularly want to set up so many variables at the top of the script and use select statements if i don't have too, and can instead do something like Instinaite(prefabList[mapValue[x][y]], position, rotation); instead.

tl;dr is I want to replace something like :

 var towerOne : GameObject;
 var towerTwo : GameObject;
 var towerThree : Gameobject;

With an array I can assign the objects to via the editor, and get the prefab references from the indexes of said array. What's the syntax for this?

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Answer by Jessy · Jun 14, 2011 at 02:05 PM

 var towers : GameObject[];
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avatar image Chrisg · Jun 14, 2011 at 03:14 PM 0
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Annnd I feel stupid for missing something so obvious.

Thanks muchly - worked perfectly.

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