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2D pink squares instead particle texture
This is my last bug before release my 2d mobile game :( I am total stucked. Please help me. I have some particle on background(and other) in game. All works fine, just on mobiles Samsung Galaxy (S5 mini) this particles are rendering as pink squars.
All particles have materials and i tried shaders:
mobile/particle/additive
mobile/particle/alpha blend
Any other devices works, just Samsung Galaxy XYZ has this problem. Thank you
Try to insert Debug.Log lines that tell you if the required texture has been loaded and used properly. Pink is typically used when a texture can't be found.
I am using same texture in UI as Texture Type: Sprite (2D and UI) In UI I dont have problem, just all particles are pink.
Answer by skoun · Aug 02, 2016 at 08:38 PM
I have solution. My problem was in Player Settings -> Other Settings -> Auto Graphics API = false. And I had set OnpenGL ES3. I changed it on Auto Graphics API = true and all is OK :).