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Question by ICHeeryI · Sep 01, 2013 at 01:32 PM · objecttagswapsame

Swap objects with same tag?

Hello, I have few random blocks. Some of them have same tag. Is it possible to swap position between 2 objects using their tag? for example:

          GameObject.FindGameObjectsWithTag ("Blah");
             //swap their position....how?
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avatar image ICHeeryI · Sep 01, 2013 at 01:59 PM 0
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Is this even possible?

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Answer by -hiTo- · Sep 01, 2013 at 02:19 PM

Absolutely.

Depending on how you want to switch them, you will need to make your own algorithm. But in it's simplest form;

 GameObject[] blocks = GameObject.FindGameObjectsWithTag("Blah");
 
 if (blocks.Length > 1) // No need to swap if there's only 1 or no objects
 {
     Vector3 tempPosition = new Vector3();
     for (int i = 0; i < blocks.Length-1; i += 2)
     {
         tempPosition = blocks[i].transform.position;
         blocks[i].transform.position = blocks[i+1].transform.position;
         blocks[i+1].transform.position = tempPosition;
     }
 }
     
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avatar image ICHeeryI · Sep 01, 2013 at 02:42 PM 0
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Thank you so much!

avatar image ICHeeryI · Sep 01, 2013 at 04:08 PM 0
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But, what is wrong here? When they swap, its object in objects?! function Swap() {

 var blocks : GameObject[] = GameObject.FindGameObjectsWithTag("Selected");
  
 if (blocks.Length > 1) // No need to swap if there's only 1 or no objects
 {
     blocks[blocks.Length-1].transform.position = blocks[0].transform.position; // Swap the last and the first object in the array
     for (var i : int = 0; i < blocks.Length-2; i++) // -2 because we used the last array block already
     {
         temp.transform.position = blocks[i].transform.position;
         blocks[i].transform.position = blocks[i+1].transform.position;
         blocks[i+1].transform.position = temp.transform.position;
         }
     }
 
 }
avatar image -hiTo- · Sep 01, 2013 at 05:11 PM 0
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I updated my answer to you, to include your changes.

avatar image ICHeeryI · Sep 02, 2013 at 04:37 PM 0
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Thanks it works.

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