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How to create a floating window in the scene view? (As with Navmesh and Lightmapping)
Hey guys and gals, I am trying to create a window with a couple of toggles on it in the scene view. Ideally, I would like to use the exact style as the windows used for the Navmesh and Lightmapping tools, here:
There is a few tools built in to unity to help us replicate that 'editor look' but I can't find anything for this. Anyone have any idea?
I've never been able to find a built in way to get that exact look, but I've done similar stuff by using Editor.OnSceneGUI.
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