- Home /
How to create a floating window in the scene view? (As with Navmesh and Lightmapping)
Hey guys and gals, I am trying to create a window with a couple of toggles on it in the scene view. Ideally, I would like to use the exact style as the windows used for the Navmesh and Lightmapping tools, here:
There is a few tools built in to unity to help us replicate that 'editor look' but I can't find anything for this. Anyone have any idea?
I've never been able to find a built in way to get that exact look, but I've done similar stuff by using Editor.OnSceneGUI.
Your answer

Follow this Question
Related Questions
Error: Unable to load the icon: 'CustomEditorWindow'. (Custom Scene View) 1 Answer
2d mode through Editor Script 1 Answer
Scene view cannot recognise movement of several objects in the editor until objects are selected 1 Answer
Manually Update/Redraw Scene View? 7 Answers
Custom scene view in editor window 2 Answers