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Random null reference exception error.
When ever i refresh my project folder or do anything in the editor this error pops up:
NullReferenceException: Object reference not set to an instance of an object MeshFilterEditor.OnEnable ()
I have no idea where it comes from and clicking the error wont lead me anywhere.
It's not preventing me from working but it annoys me a bit.
You probably remove the mesh filter of an object but left the renderer
The problem is, that i just cant figure any way to get rid of this.
I checked out all the meshes on my scene (which was a nightmare) and in each the mesh filter seemed to be right.
Also, usually when you click the error in the console it would select the source of the problem in the hierarchy, But nothing happens when i click it. Also, these type of errors should show up only once per mesh. But it just keeps spam$$anonymous$$g my console with the same error and it even won't collapse when i press the collapse button.
Could try putting a breakpoint on the offending line and see what calls it (possibly a lot of calls!)?
i tough at first that it was something to do with gamedraw pro, but i deleted it and it didn't solve the problem.
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